Skills fixed, towns safe again
August 6, 2026
Skills
Three skills were not doing what they advertise, each for a different reason.
- High Jump (Taekwon) failed in towns and on our custom maps. The jump now works everywhere
- Soul Linker: Estin, Estun, Esma, Eska and Eske did not reach players, and stunned their own caster instead. All five now hit their target, and the caster takes nothing
- Encore was discounting every song played afterwards. Only the immediate replay costs half price, as originally intended
Gunslingers
Ammunition crafting, opened on 2 August, was handing out unusable arrows alongside the spheres. An elemental stone now yields spheres only.
The Alberta gunsmith, the one who teaches the trade, was invisible in-game: the craft was announced, but nobody could learn it. He is back in his place.
Getting around
- The
@memocommand is open to every player - The route to the Comodo fields only existed one way: you arrived in the Morroc desert (
moc_fild12) with no way back on foot. The return path is in place
Towns
Buildings were free-for-all PvP zones: anyone could attack you once you stepped through the door. Not any more.
Players marked by the Law of Blood can no longer attack inside towns either. Karma gets settled outside.
Territories
- Totem damage: the calculation varied depending on the attacker. Every totem now takes exactly 1 point per hit, no exception
- Conquest announcements: you can genuinely switch them off at the Settings NPC. The option was announced on 4 August but never took effect, and its button carried the wrong label
- Anti-spam: the same map is announced publicly only once every 5 minutes
Website
- Account creation accepted usernames shorter than 4 characters that the game then refused: you walked away with an unusable account. The site now requires 4 characters minimum
- The Market page shows shops without gaps
Thank you for your patience. These changes require a server restart, and therefore a short downtime. Thank you for bearing with us.
